Friday, February 27, 2009

Gingerbread Man!!



To create this very special Gingerbread Man of mine, I have used the draw program in "Microsoft Word". The fact that I made it on a draw program means that my drawing is a vector image and can be resized without becoming pixelated.

If someone were to make a drawing using a paint program rather than a draw program, this would not be possible because paint programs only recognise individual pixels and not whole objects, where as draw programs recognise separate objects and they can be moved and changed individually without effecting the entire image.

Tuesday, February 24, 2009

8 of Clubs


24- bit bitmap--------------------------------------Monochrome bitmap

  • To make an "8 of clubs", begin by creating one simple circle.
  • Put black in the circle and then copy and paste it twice.
  • Place all the circles in formation and make the triangle using lines - fill it in with black.
  • Copy the whole "club" and paste that 3 times. Put them in formation.
  • Paste another club and use 'flip' to turn it upside down.
  • Copy and paste that 5 times and put them in formation.
  • Add in the 8's using 'text'.
  • Make the smaller clubs using the same procedure and put them under the numbers.

There is difference in file size because monochrome bitmap saves less detail and therefore is smaller in size.

Monday, February 16, 2009

Painting Tools


Free-Form Select : Allows the user to move any piece of the work on the canvas in whatever shape they wish.

Eraser : Allows the user to erase any piece of the work on canvas that they wish to get rid of.

Pick Colour : Allows the user to pick a colour from a certain pixel on the canvas and use it straight away.

Pencil : Allows the user to draw free hand, although this is difficult without a steady hand.

Airbrush : Allows the user to use a spray can like way of painting to create that very effect.

Line : Allows the user to draw straight or diagonal lines with ease.

Rectangle : Allow the user to draw rectangles of any size.

Ellipse : Allows the user to draw circles and ovals of any size.

Select : Allows the user to select any part of their creation and become capable of moving or deleting it.

Fill With Colour : Allows the user to fill in a whole empty space with a colour of choice.

Magnifier : Allows the user to see and work on their artwork in a magnified state.

Brush : Allows the user to paint free hand. Although this is difficult without a steady hand.

Text : Allows the user to create a text box in which word can be written in and moved.

Curve : Allows the user to draw a line and then curve it to their liking.

Polygon : Allows the user to continuously crate lines until the shape created is closed.

Rounded Rectangle : Allows the user to create rectangles with rounded corners.

Thursday, February 12, 2009

Digital Art .. Real Art?

Should digital artworks be considered a valid form of art?
Some people consider digitally creating artworks as cheating. They believe that digital art is not real and should not be considered as such.
Although some have this belief, others argue otherwise. People argue back saying that the computer program(s) being use to create their art are merely tools, just like a painter or artist would use a paintbrush.

Creating art digitally has its advantages to creating it by hand on canvas. These include:
The fact that if you are not happy with what you have made, you can simply click clear and you can start again without wasting time or precious money.
Another advantage is the fact that if you make one simple mistake you can click undo, whereas on a canvas this is not possible.
Also, colours that are on the computer come with the click of a button, but to get a mixed colour to put on a canvas would take a while to get precise.

Skills that a digital artist must posses to be able to create great digital art include having a steady hand and being imaginative and creative just like any other artist.

Wednesday, February 4, 2009

Digital Media

Digital media is found in many forms. These forms include:
The World Wide Web
Digital Audio
Digital Video
Digital Photos
and
Digital TV Transmission... etc.

These forms of digital media can often be confused with the hardware that are used to hold them. For example, and piece of hardware used to access the World Wide Web would be a computer. An example of hardware for Digital Audio would be mp3 players or an i pod. etc.


Their are two numbers used to code all digital data. These are 0 and 1. This coding system is called 'Binary System'. The binary language used by all digital media and can be translated to other languages. Binary digits are a basic unit of information storage.


A bit is a binary digit, taking a value of either 0 or 1. Consisting of 8 bits, a byte is capable of holding a single character and is a measurement of digital data.

Sampling Rate determines the sound frequency range which can be represented in the digital waveform.

Colour Depth is a term that describes the number of bits used to represent the colour in a single pixel in bit mapped images or video frame buffers. The higher the quality of colour depth, the better and broader range of distinct colours that you have.








The reason colour depth affects both still and video digital media is that it is to do with the pixels in the images recorded, and both of these forms of digital media use pixles. Sampling rate only efects video because it is to do with audio and sound frequency, still images do not use sound.